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Chris Crawford On Interactive Storytelli

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  • Alle boeken zijn met de hand gecontroleerd
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  • Gratis verzending vanaf 4 boeken of 40 euro
  • Op werkdagen voor 15:00 besteld, dezelfde dag verzonden
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ISBN
9780321864970
Bindwijze
Overigen , Paperback
Taal
Engels
Uitgeverij
New Riders Pub
Jaar van uitgifte
2012
Aantal pagina’s
343

Waar gaat het over?

As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects. After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more. Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.
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