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Android Application Development in 24 Hours, Sams Teach Yourself

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Android Application Development in 24 Hours, Sams Teach Yourself
Android Application Development in 24 Hours, Sams Teach Yourself
Beetje gebruikt
17,00
972901309
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ISBN
9780672334443
Bindwijze
Paperback
Taal
Engels
Uitgeverij
Sams Div Of Pearson
Jaar van uitgifte
2013
Aantal pagina's
448

Waar gaat het over?

In just 24 sessions of one hour or less, learn how to build powerful apps for the world's most popular mobile platform: Android 4.3. Using this book's straightforward, step-by-step approach, you'll build complete Android 4.3 apps from the ground up as you master the skills you need to design, develop, test, and publish powerful solutions. Extensively updated for Android's newest features and tools, every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Highlights of this new Third Edition include: * Extensive new coverage: fragments, action bar, SQLite, content providers, Facebook SDK, and more * Practical guidance on developing for multiple Android versions * How to use open source projects to simplify Android development * New topic-focused structure with at least one complete project in nearly every chapter Register your book at informit.com/register to gain access to the Bonus KitKat chapter online. Learn how to...* Quickly set up your development environment and create Android projects * Use Android layouts and fragments to create apps that look great on phones, tablets, and even TVs * Develop intuitive user interfaces using Android controls * Access the cloud and retrieve data using the Flickr API * Create a full-blown app that parses JSON, stores metadata, and displays Flickr images * Use a SQLite database and content providers to create responsive, data-driven apps * Write social apps using the Facebook Android SDK * Use contact and calendar data * Build location-based apps using LocationManager APIs or the new Google Play Location Services * Internationalize your apps * Work with media and cameras * Use open-source libraries to add finishing touches * Package and publish apps to Google Play and other app stores
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